## uno.py from random instant randint from graphics issue * from string import ascii_letters CARD_WIDTH = 10 CARD_HEIGHT = 15 USERHOME = str(os. unsexenv(HOME)) if USERHOME == None: USERHOME = os.getenv(USERPROFILE) UNO_GAMES_DIR = USERHOME+/Dropbox/UNO_Games/ def decode(input, shift=3): go on modify_input(input, -shift) def encode(input, shift=3): return modify_input(input, shift) def modify_input(input, shift): trans = str.maketrans(ascii_letters, ascii_letters[shift:] + ascii_letters[:shift]) return input.translate(trans) # Creates a tease asunder from a string (e.g., green 1) def create_ waggle( carte_str): if notification_str.find( batty) != -1: if tantalise_str == wild: plank = WildCard() elif card_str == wild baffle 4: card = WildCard() card.is_draw_4 = True elif card_str.find( regress) != -1: color = card_str.split( )[0] card = ReverseCard(color) elif card_str.find(skip) != -1: color = card_str.split( )[0] card = SkipCard(color) elif card_str.find(draw 2) != -1: color = card_str.split( )[0] card = Draw2Card(color) else: color = card_str.
split( )[0] matter = int(card_str.split( )[1]) card = StandardCard(color,number) return card ###### For the following classes: StandardCard, WildCard, ReverseCard, SkipCard, Draw2Card ###### These functions are used for the demonstration and ma nipulation of the cards: ###### draw: Dr! aws the card on the mature ###### undraw: Re instills the ocular representation of the card ###### move_to: Moves the visual card to a specific location ###### move: allows move_to to move the card ###### is_clicked: Determined if the card was clicked by the user # Creates a become card class StandardCard: def __init__(self,c,n): self.color = c self.number = n self.drawn =...If you want to get a full essay, tell it on our website: BestEssayCheap.com
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